Skip Entity and Tile Entity ticking in chunks scheduled for unload (#1132)

Fixes #1131
This commit is contained in:
Mark Vainomaa
2018-05-30 23:31:55 +03:00
parent 0576336943
commit df3df43dea
24 changed files with 97 additions and 58 deletions

View File

@@ -11,7 +11,7 @@ Subject: [PATCH] Optimize Hoppers
* Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index be4431c1..9d2fe4a8 100644
index f6a8fcae..5e930d79 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -28,7 +28,7 @@ index be4431c1..9d2fe4a8 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index ed0e2acc..579f0ba0 100644
index fcf6bac0..3092913f 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs