Working hard on messing with leafs patches

This commit is contained in:
Bjarne Koll
2023-09-22 16:20:09 +02:00
parent 7f8ad55e87
commit dff4f6bdd5
11 changed files with 78 additions and 76 deletions

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@@ -0,0 +1,101 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 30 Oct 2020 22:37:16 -0700
Subject: [PATCH] Add packet limiter config
Example config:
packet-limiter:
kick-message: '&cSent too many packets'
limits:
all:
interval: 7.0
max-packet-rate: 500.0
ServerboundPlaceRecipePacket:
interval: 4.0
max-packet-rate: 5.0
action: DROP
all section refers to all incoming packets, the action for all is
hard coded to KICK.
For specific limits, the section name is the class's name,
and an action can be defined: DROP or KICK
If interval or rate are less-than 0, the limit is ignored
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
}
// Paper end - allow controlled flushing
+ // Paper start - packet limiter
+ protected final Object PACKET_LIMIT_LOCK = new Object();
+ protected final @Nullable io.papermc.paper.util.IntervalledCounter allPacketCounts = io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.allPackets.isEnabled() ? new io.papermc.paper.util.IntervalledCounter(
+ (long)(io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.allPackets.interval() * 1.0e9)
+ ) : null;
+ protected final java.util.Map<Class<? extends net.minecraft.network.protocol.Packet<?>>, io.papermc.paper.util.IntervalledCounter> packetSpecificLimits = new java.util.HashMap<>();
+
+ private boolean stopReadingPackets;
+ private void killForPacketSpam() {
+ this.sendPacket(new ClientboundDisconnectPacket(io.papermc.paper.adventure.PaperAdventure.asVanilla(io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.kickMessage)), PacketSendListener.thenRun(() -> {
+ this.disconnect(io.papermc.paper.adventure.PaperAdventure.asVanilla(io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.kickMessage));
+ }));
+ this.setReadOnly();
+ this.stopReadingPackets = true;
+ }
+ // Paper end - packet limiter
public Connection(PacketFlow side) {
this.receiving = side;
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
protected void channelRead0(ChannelHandlerContext channelhandlercontext, Packet<?> packet) {
if (this.channel.isOpen()) {
+ // Paper start - packet limiter
+ if (this.stopReadingPackets) {
+ return;
+ }
+ if (this.allPacketCounts != null ||
+ io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.overrides.containsKey(packet.getClass())) {
+ long time = System.nanoTime();
+ synchronized (PACKET_LIMIT_LOCK) {
+ if (this.allPacketCounts != null) {
+ this.allPacketCounts.updateAndAdd(1, time);
+ if (this.allPacketCounts.getRate() >= io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.allPackets.maxPacketRate()) {
+ this.killForPacketSpam();
+ return;
+ }
+ }
+
+ for (Class<?> check = packet.getClass(); check != Object.class; check = check.getSuperclass()) {
+ io.papermc.paper.configuration.GlobalConfiguration.PacketLimiter.PacketLimit packetSpecificLimit =
+ io.papermc.paper.configuration.GlobalConfiguration.get().packetLimiter.overrides.get(check);
+ if (packetSpecificLimit == null || !packetSpecificLimit.isEnabled()) {
+ continue;
+ }
+ io.papermc.paper.util.IntervalledCounter counter = this.packetSpecificLimits.computeIfAbsent((Class)check, (clazz) -> {
+ return new io.papermc.paper.util.IntervalledCounter((long)(packetSpecificLimit.interval() * 1.0e9));
+ });
+ counter.updateAndAdd(1, time);
+ if (counter.getRate() >= packetSpecificLimit.maxPacketRate()) {
+ switch (packetSpecificLimit.action()) {
+ case DROP:
+ return;
+ case KICK:
+ String deobfedPacketName = io.papermc.paper.util.ObfHelper.INSTANCE.deobfClassName(check.getName());
+ String playerName = this.getPlayer() == null ? "Player (null)" : this.getPlayer().getName().getString();
+ Connection.LOGGER.warn("{} kicked for packet spamming: {}", playerName, deobfedPacketName.substring(deobfedPacketName.lastIndexOf(".") + 1));
+ this.killForPacketSpam();
+ return;
+ }
+ }
+ }
+ }
+ }
+ // Paper end - packet limiter
try {
Connection.genericsFtw(packet, this.packetListener);
} catch (RunningOnDifferentThreadException cancelledpackethandleexception) {

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 4 Apr 2020 17:00:20 -0700
Subject: [PATCH] Consolidate flush calls for entity tracker packets
Most server packets seem to be sent from here, so try to avoid
expensive flush calls from them.
This change was motivated due to local testing:
- My server spawn has 130 cows in it (for testing a prev. patch)
- Try to let 200 players join spawn
Without this change, I could only get 20 players on before they
all started timing out due to the load put on the Netty I/O threads.
With this change I could get all 200 on at 0ms ping.
(one of the primary issues is that my CPU is kinda trash, and having
4 extra threads at 100% is just too much for it).
So in general this patch should reduce Netty I/O thread load.
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
gameprofilerfiller.pop();
// Paper end - use set of chunks requiring updates, rather than iterating every single one loaded
+ // Paper start - controlled flush for entity tracker packets
+ List<net.minecraft.network.Connection> disabledFlushes = new java.util.ArrayList<>(this.level.players.size());
+ for (ServerPlayer player : this.level.players) {
+ net.minecraft.server.network.ServerGamePacketListenerImpl connection = player.connection;
+ if (connection != null) {
+ connection.connection.disableAutomaticFlush();
+ disabledFlushes.add(connection.connection);
+ }
+ }
+ try { // Paper end - controlled flush for entity tracker packets
this.chunkMap.tick();
+ // Paper start - controlled flush for entity tracker packets
+ } finally {
+ for (net.minecraft.network.Connection networkManager : disabledFlushes) {
+ networkManager.enableAutomaticFlush();
+ }
+ }
+ // Paper end - controlled flush for entity tracker packets
}
}