More diff/changed variable name cleanup

This commit is contained in:
Nassim Jahnke
2024-12-21 12:15:25 +01:00
parent 85c428b0be
commit e0593e9286
13 changed files with 284 additions and 277 deletions

View File

@@ -808,7 +808,7 @@
d3 = d - this.player.getX();
d4 = d1 - this.player.getY();
if (d4 > -0.5 || d4 < 0.5) {
@@ -970,20 +_,104 @@
@@ -970,20 +_,101 @@
d5 = d2 - this.player.getZ();
d7 = d3 * d3 + d4 * d4 + d5 * d5;
@@ -847,11 +847,8 @@
+ teleportBack = false;
+ }
+ }
+ if (teleportBack) {
+ if (!teleportBack) {
+ // Paper end - Add fail move event
+ this.internalTeleport(x, y, z, f, f1); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
+ this.player.doCheckFallDamage(this.player.getX() - x, this.player.getY() - y, this.player.getZ() - z, packet.isOnGround());
+ } else {
+ // CraftBukkit start - fire PlayerMoveEvent
+ // Reset to old location first
+ this.player.absMoveTo(prevX, prevY, prevZ, prevYaw, prevPitch);
@@ -922,16 +919,15 @@
this.player.absMoveTo(d, d1, d2, f, f1);
boolean isAutoSpinAttack = this.player.isAutoSpinAttack();
this.clientIsFloating = d4 >= -0.03125
@@ -1018,9 +_,6 @@
this.lastGoodX = this.player.getX();
@@ -1019,7 +_,7 @@
this.lastGoodY = this.player.getY();
this.lastGoodZ = this.player.getZ();
- } else {
} else {
- this.teleport(x, y, z, f, f1);
- this.player.doCheckFallDamage(this.player.getX() - x, this.player.getY() - y, this.player.getZ() - z, packet.isOnGround());
+ this.internalTeleport(x, y, z, f, f1); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
this.player.doCheckFallDamage(this.player.getX() - x, this.player.getY() - y, this.player.getZ() - z, packet.isOnGround());
}
}
}
@@ -1053,6 +_,7 @@
this.player.getXRot()
);