Do not schedule to main for getChunkImmediately type calls (#2362)

They are MT-Safe already. These changes reduce deadlock chances
given these calls are used in Entity#isValid(), and plugins
check this in packet handling...
This commit is contained in:
Spottedleaf
2019-07-25 18:36:26 -07:00
parent 405dd2640c
commit e170ab7fce
4 changed files with 8 additions and 44 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Actually-Limit-Natural-Spawns-To-Limit
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 744fa825e6..3b7288c6cb 100644
index a58cfc14bb..26216fe72c 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {