Do not schedule to main for getChunkImmediately type calls (#2362)
They are MT-Safe already. These changes reduce deadlock chances given these calls are used in Entity#isValid(), and plugins check this in packet handling...
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@@ -5,7 +5,7 @@ Subject: [PATCH] Actually-Limit-Natural-Spawns-To-Limit
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 744fa825e6..3b7288c6cb 100644
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index a58cfc14bb..26216fe72c 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
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