Make Tadpole apply
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@@ -1,39 +0,0 @@
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--- a/net/minecraft/world/level/storage/loot/entries/LootPoolSingletonContainer.java
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+++ b/net/minecraft/world/level/storage/loot/entries/LootPoolSingletonContainer.java
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@@ -126,9 +126,35 @@
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protected abstract class EntryBase implements LootPoolEntry {
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@Override
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public int getWeight(float luck) {
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- return Math.max(Mth.floor((float)LootPoolSingletonContainer.this.weight + (float)LootPoolSingletonContainer.this.quality * luck), 0);
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+ // Paper start - Configurable LootPool luck formula
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+ // SEE: https://luckformula.emc.gs for details and data
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+ if (LootPoolSingletonContainer.this.lastLuck != null && LootPoolSingletonContainer.this.lastLuck == luck) {
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+ return lastWeight;
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+ }
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+ // This is vanilla
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+ float qualityModifer = (float) LootPoolSingletonContainer.this.quality * luck;
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+ double baseWeight = (LootPoolSingletonContainer.this.weight + qualityModifer);
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+ if (io.papermc.paper.configuration.GlobalConfiguration.get().misc.useAlternativeLuckFormula) {
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+ // Random boost to avoid losing precision in the final int cast on return
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+ final int weightBoost = 100;
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+ baseWeight *= weightBoost;
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+ // If we have vanilla 1, bump that down to 0 so nothing is is impacted
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+ // vanilla 3 = 300, 200 basis = impact 2%
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+ // =($B2*(($B2-100)/100/100))
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+ double impacted = baseWeight * ((baseWeight - weightBoost) / weightBoost / 100);
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+ // =($B$7/100)
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+ float luckModifier = Math.min(100, luck * 10) / 100;
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+ // =B2 - (C2 *($B$7/100))
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+ baseWeight = Math.ceil(baseWeight - (impacted * luckModifier));
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+ }
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+ LootPoolSingletonContainer.this.lastLuck = luck;
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+ LootPoolSingletonContainer.this.lastWeight = (int) Math.max(Math.floor(baseWeight), 0);
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+ return lastWeight;
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}
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}
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+ private Float lastLuck = null;
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+ private int lastWeight = 0;
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+ // Paper end - Configurable LootPool luck formula
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@FunctionalInterface
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protected interface EntryConstructor {
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