Updates documentation in EntityEquipment.java (#9992)
* Updates documentation in EntityEquopment.java to reflect behavior mentioned in issue #9867 * rebase and squash patches --------- Co-authored-by: schwaa96 <schwaa96@mi.fu-berlin.de>
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@@ -18,7 +18,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ *
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+ * <ul>
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+ * <li>A drop chance of 0.0F will never drop
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+ * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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+ * </ul>
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+ *
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+ * @param slot the slot to get the drop chance of
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@@ -31,7 +32,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ *
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+ * <ul>
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+ * <li>A drop chance of 0.0F will never drop
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+ * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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+ * </ul>
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+ *
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+ * @param slot the slot to set the drop chance of
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