All entity stuff in org.bukkit moved to org.bukkit.entity

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot
2011-01-15 21:20:59 +00:00
parent 79b2b7fc32
commit e2fd2dfd00
46 changed files with 282 additions and 257 deletions

View File

@@ -0,0 +1,49 @@
package org.bukkit.entity;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
/**
* Represents a human entity, such as an NPC or a player
*/
public interface HumanEntity extends LivingEntity {
/**
* Returns the name of this player
*
* @return Player name
*/
public String getName();
/**
* Get the player's inventory.
*
* @return The inventory of the player, this also contains the armor slots.
*/
public PlayerInventory getInventory();
/**
* Returns the ItemStack currently in your hand, can be empty.
*
* @return The ItemStack of the item you are currently holding.
*/
public ItemStack getItemInHand();
/** TODO: This probably won't work ;(
* Sets the item to the given ItemStack, this will replace whatever the
* user was holding.
*
* @param item The ItemStack which will end up in the hand
* @return
*
public void setItemInHand( ItemStack item );
**
* Changes the item in hand to another of your 'action slots'.
*
* @param index The new index to use, only valid ones are 0-8.
*
public void selectItemInHand( int index );
*/
}