Add villager reputation API

== AT ==
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips <init>()V
public net.minecraft.world.entity.ai.gossip.GossipContainer gossips
This commit is contained in:
Mariell Hoversholm
2020-04-22 23:29:20 +02:00
parent 82290d3060
commit e5e4cc7020
2 changed files with 94 additions and 0 deletions

View File

@@ -21,6 +21,13 @@ import org.bukkit.entity.ZombieVillager;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityTransformEvent;
// Paper start
import com.destroystokyo.paper.entity.villager.Reputation;
import com.google.common.collect.Maps;
import java.util.Map;
import java.util.UUID;
// Paper end
public class CraftVillager extends CraftAbstractVillager implements Villager {
public CraftVillager(CraftServer server, net.minecraft.world.entity.npc.Villager entity) {
@@ -299,4 +306,45 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
return this.getKey().hashCode();
}
}
// Paper start - Add villager reputation API
@Override
public Reputation getReputation(UUID uniqueId) {
net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips rep = getHandle().getGossips().gossips.get(uniqueId);
if (rep == null) {
return new Reputation(new java.util.EnumMap<>(com.destroystokyo.paper.entity.villager.ReputationType.class));
}
return rep.getPaperReputation();
}
@Override
public Map<UUID, Reputation> getReputations() {
return getHandle().getGossips().gossips.entrySet()
.stream()
.collect(java.util.stream.Collectors.toMap(Map.Entry::getKey, entry -> entry.getValue().getPaperReputation()));
}
@Override
public void setReputation(UUID uniqueId, Reputation reputation) {
net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips nmsReputation =
getHandle().getGossips().gossips.computeIfAbsent(
uniqueId,
key -> new net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips()
);
nmsReputation.assignFromPaperReputation(reputation);
}
@Override
public void setReputations(Map<UUID, Reputation> reputations) {
for (Map.Entry<UUID, Reputation> entry : reputations.entrySet()) {
setReputation(entry.getKey(), entry.getValue());
}
}
@Override
public void clearReputations() {
getHandle().getGossips().gossips.clear();
}
// Paper end
}