Make shield blocking delay configurable
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@@ -847,5 +847,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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*/
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@Deprecated
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@Deprecated
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void setArrowsStuck(int arrows);
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void setArrowsStuck(int arrows);
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/**
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* Get the delay (in ticks) before blocking is effective for this entity
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*
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* @return Delay in ticks
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*/
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int getShieldBlockingDelay();
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/**
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* Set the delay (in ticks) before blocking is effective for this entity
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*
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* @param delay Delay in ticks
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*/
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void setShieldBlockingDelay(int delay);
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// Paper end
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// Paper end
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}
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}
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