Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
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67
Bukkit-Patches/0003-Add-PlayerItemDamageEvent.patch
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67
Bukkit-Patches/0003-Add-PlayerItemDamageEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Mon, 4 Mar 2013 18:31:20 +1100
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Subject: [PATCH] Add PlayerItemDamageEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java b/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java
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@@ -0,0 +0,0 @@
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+package org.bukkit.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.inventory.ItemStack;
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+
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+public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable {
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+
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+ private static final HandlerList handlers = new HandlerList();
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+ private final ItemStack item;
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+ private int damage;
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+ private boolean cancelled = false;
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+
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+ public PlayerItemDamageEvent(Player player, ItemStack what, int damage) {
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+ super(player);
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+ this.item = what;
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+ this.damage = damage;
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+ }
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+
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+ public ItemStack getItem() {
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+ return item;
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+ }
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+
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+ /**
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+ * Gets the amount of durability damage this item will be taking.
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+ *
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+ * @return durability change
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+ */
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+ public int getDamage() {
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+ return damage;
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+ }
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+
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+ public void setDamage(int damage) {
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+ this.damage = damage;
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+ }
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+
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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