Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
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25
CraftBukkit-Patches/0015-Handle-Null-Tile-Entities.patch
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25
CraftBukkit-Patches/0015-Handle-Null-Tile-Entities.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 3 Feb 2013 09:20:19 +1100
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Subject: [PATCH] Handle Null Tile Entities
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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while (iterator.hasNext()) {
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TileEntity tileentity = (TileEntity) iterator.next();
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+ // Spigot start
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+ if (tileentity == null) {
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+ getServer().getLogger().severe("Spigot has detected a null entity and has removed it, preventing a crash");
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+ iterator.remove();
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+ continue;
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+ }
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+ // Spigot end
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if (!tileentity.r() && tileentity.o() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
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try {
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--
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