Restructure PaperSpigot as a new set of modules

Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
This commit is contained in:
Zach Brown
2014-07-21 15:46:54 -05:00
parent 3a11072506
commit e7f3ca4505
226 changed files with 18045 additions and 41 deletions

View File

@@ -0,0 +1,22 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 14 Sep 2013 10:16:38 +1000
Subject: [PATCH] Update Inventory and Health for PlayerConsumeItemEvent
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving implements ICommandListen
// Update client
if (this instanceof EntityPlayer) {
((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.getSlot((IInventory) this.inventory, this.inventory.itemInHandIndex).index, this.f));
+ // Spigot Start
+ ((EntityPlayer) this).getBukkitEntity().updateInventory();
+ ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
+ // Spigot End
}
return;
}
--