Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
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@@ -0,0 +1,57 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: myiume <cursed_kidd@yahoo.com>
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Date: Wed, 19 Feb 2014 15:40:37 +0200
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Subject: [PATCH] Fix PlayerFishEvent not properly cancelling. Fixes
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BUKKIT-5245,BUKKIT-5396
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PlayerFishEvent event states are not properly being cancelled,
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the FishingHookEntity being deleted when the event is cancelled,
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thus making the event happen. The event states of CAUGHT_ENTITY,
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CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
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EntityFishingHook alive in order to cancel the event.
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Removed the entity despawn lines when event is cancelled
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and added a cancelled action for FAILED_ATTEMPT state.
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diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityFishingHook.java
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+++ b/src/main/java/net/minecraft/server/EntityFishingHook.java
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@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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- this.die();
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- this.owner.hookedFish = null;
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return 0;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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- this.die();
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- this.owner.hookedFish = null;
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return 0;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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- this.die();
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- this.owner.hookedFish = null;
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return 0;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
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if (b0 == 0) {
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PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT);
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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+
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+ if (playerFishEvent.isCancelled()) {
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+ return 0;
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+ }
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}
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// CraftBukkit end
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--
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