Fix incorect timing of mspt

Move oversleep and all task execution back into the timed area...
This commit is contained in:
Spottedleaf
2020-04-15 18:48:07 -07:00
parent 70131f31d3
commit e7f799903e
14 changed files with 89 additions and 75 deletions

View File

@@ -8,7 +8,7 @@ the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a3156d0034..2a01e609c6 100644
index e7197f20e..4d604bd0e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas