Fix Async Chunk Load Callback if chunk was already loaded

Fixes ACL API mainly, but might fix other smaller things too

Also improved the high priority check if the chunk was already marked done
This commit is contained in:
Aikar
2018-10-01 01:00:09 -04:00
parent 065868036c
commit e7ff2c2126
3 changed files with 18 additions and 14 deletions

View File

@@ -41,7 +41,7 @@ index 895eb60854..350479dc68 100644
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 242691d89d..86f0fb3c2a 100644
index 04ad94e171..748d5f28e5 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -0,0 +0,0 @@ public class PlayerChunk {