Fix Async Chunk Load Callback if chunk was already loaded
Fixes ACL API mainly, but might fix other smaller things too Also improved the high priority check if the chunk was already marked done
This commit is contained in:
@@ -41,7 +41,7 @@ index 895eb60854..350479dc68 100644
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
index 242691d89d..86f0fb3c2a 100644
|
||||
index 04ad94e171..748d5f28e5 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
@@ -0,0 +0,0 @@ public class PlayerChunk {
|
||||
|
||||
Reference in New Issue
Block a user