Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
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@@ -5,13 +5,13 @@ Subject: [PATCH] Do not load chunks for pathfinding
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diff --git a/src/main/java/net/minecraft/server/ChunkCache.java b/src/main/java/net/minecraft/server/ChunkCache.java
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index 96c0c762ac..7020152a2d 100644
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index ff740bc1a7..78adbf9062 100644
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--- a/src/main/java/net/minecraft/server/ChunkCache.java
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+++ b/src/main/java/net/minecraft/server/ChunkCache.java
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@@ -0,0 +0,0 @@ public class ChunkCache implements IIBlockAccess {
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for (l = this.a; l <= j; ++l) {
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for (i1 = this.b; i1 <= k; ++i1) {
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for(int l = this.a; l <= j; ++l) {
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for(int i1 = this.b; i1 <= k; ++i1) {
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- this.c[l - this.a][i1 - this.b] = world.getChunkAt(l, i1);
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+ this.c[l - this.a][i1 - this.b] = world.getChunkIfLoaded(l, i1); // Paper
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}
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