Switch to using ForgeFlower for Paper Only mc-dev imports

ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
This commit is contained in:
Aikar
2018-08-31 18:56:57 -04:00
parent bd4da1aea0
commit e82ef9ec05
74 changed files with 987 additions and 1045 deletions

View File

@@ -5,31 +5,26 @@ Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
index 302d420512..c97937e810 100644
index 7bea86f52b..ea3a6f2fb1 100644
--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[j];
blockposition_b.j(blockposition).d(enumdirection);
+
+ // Paper start - Prevent Frosted Ice from loading/holding chunks
+ if (!world.isChunkLoaded(blockposition_b.getX() >> 4, blockposition_b.getZ() >> 4, true))
+ continue;
+ // Paper end - Prevent Frosted Ice from loading/holding chunks
+
IBlockData iblockdata1 = world.getType(blockposition_b);
if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition_b)) {
try (BlockPosition.b blockposition$b = BlockPosition.b.r()) {
for(EnumDirection enumdirection : EnumDirection.values()) {
blockposition$b.j(blockposition).d(enumdirection);
- IBlockData iblockdata1 = world.getType(blockposition$b);
+ IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition$b); // Paper - don't load chunks
+ if (iblockdata1 == null) continue; // Paper
if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition$b)) {
world.J().a(blockposition$b, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
}
@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[l];
blockposition_b.j(blockposition).d(enumdirection);
+ // Paper start - Prevent Frosted Ice from loading/holding chunks
+ if (!((World) iblockaccess).isChunkLoaded(blockposition_b.getX() >> 4, blockposition_b.getZ() >> 4, true))
+ continue;
+ // Paper end - Prevent Frosted Ice from loading/holding chunks
if (iblockaccess.getType(blockposition_b).getBlock() == this) {
try (BlockPosition.b blockposition$b = BlockPosition.b.r()) {
for(EnumDirection enumdirection : EnumDirection.values()) {
blockposition$b.j(blockposition).d(enumdirection);
- if (iblockaccess.getType(blockposition$b).getBlock() == this) {
+ if (((World) iblockaccess).getBlockIfLoaded(blockposition$b) == this) { // Paper - don't load chunks
++j;
if (j >= i) {
boolean flag = false;
--