Do not schedule poi task for each block write on chunk gen

Most of the time optional == optional1, so we shouldn't
schedule a task for each write.
This commit is contained in:
Spottedleaf
2021-04-21 20:04:42 +01:00
parent ea53ec94c9
commit e877697d29

View File

@@ -9,23 +9,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/WorldServer.java --- a/src/main/java/net/minecraft/server/level/WorldServer.java
+++ b/src/main/java/net/minecraft/server/level/WorldServer.java +++ b/src/main/java/net/minecraft/server/level/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed { @@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
Optional<VillagePlaceType> optional = VillagePlaceType.b(iblockdata); });
Optional<VillagePlaceType> optional1 = VillagePlaceType.b(iblockdata1); optional1.ifPresent((villageplacetype) -> {
this.getMinecraftServer().execute(() -> {
+ // Paper start + // Paper start
+ BlockPosition blockposition1 = blockposition.immutableCopy();
+ this.getMinecraftServer().execute(() -> {
+ if (!optional.isPresent() && this.getPoiStorage().test(blockposition1, com.google.common.base.Predicates.alwaysTrue())) { + if (!optional.isPresent() && this.getPoiStorage().test(blockposition1, com.google.common.base.Predicates.alwaysTrue())) {
+ this.getPoiStorage().remove(blockposition1); + this.getPoiStorage().remove(blockposition1);
+ } + }
+ });
if (!Objects.equals(optional, optional1)) {
- BlockPosition blockposition1 = blockposition.immutableCopy();
+ //BlockPosition blockposition1 = blockposition.immutableCopy();
+ // Paper end + // Paper end
this.y().a(blockposition1, villageplacetype);
optional.ifPresent((villageplacetype) -> { PacketDebug.a(this, blockposition1);
this.getMinecraftServer().execute(() -> { });
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed { @@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
} }
} }