Increase diff stability

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2023-09-22 02:57:13 +10:00
parent 8a3c8cfcd4
commit e903417936
27 changed files with 162 additions and 170 deletions

View File

@@ -427,14 +427,14 @@
+ */
+ return player == null;
+ // CraftBukkit end
+ }
+
+ // CraftBukkit start
+ public EntityPlayer respawn(EntityPlayer entityplayer, boolean flag, RespawnReason reason) {
+ return this.respawn(entityplayer, this.server.getLevel(entityplayer.getRespawnDimension()), flag, null, true, reason);
}
- public EntityPlayer respawn(EntityPlayer entityplayer, boolean flag) {
+ // CraftBukkit start
+ public EntityPlayer respawn(EntityPlayer entityplayer, boolean flag, RespawnReason reason) {
+ return this.respawn(entityplayer, this.server.getLevel(entityplayer.getRespawnDimension()), flag, null, true, reason);
+ }
+
+ public EntityPlayer respawn(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
+ entityplayer.stopRiding(); // CraftBukkit
this.players.remove(entityplayer);
@@ -483,7 +483,8 @@
+ } else {
+ optional = Optional.empty();
+ }
+
- f1 = (float) MathHelper.wrapDegrees(MathHelper.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ if (optional.isPresent()) {
+ IBlockData iblockdata = worldserver1.getBlockState(blockposition);
+ boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
@@ -506,13 +507,6 @@
+ entityplayer1.connection.send(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
+ entityplayer1.setRespawnPosition(null, null, 0f, false, false, PlayerSpawnChangeEvent.Cause.RESET); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed
+ }
+ }
- f1 = (float) MathHelper.wrapDegrees(MathHelper.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ if (location == null) {
+ worldserver1 = this.server.getLevel(World.OVERWORLD);
+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
+ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
}
- entityplayer1.moveTo(vec3d.x, vec3d.y, vec3d.z, f1, 0.0F);
@@ -520,6 +514,12 @@
- flag2 = !flag && flag3;
- } else if (blockposition != null) {
- entityplayer1.connection.send(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
+ if (location == null) {
+ worldserver1 = this.server.getLevel(World.OVERWORLD);
+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
+ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
+ }
+
+ Player respawnPlayer = entityplayer1.getBukkitEntity();
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2, reason);
+ cserver.getPluginManager().callEvent(respawnEvent);