even even even more work
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@@ -37,11 +37,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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this.rightArmPose = EntityArmorStand.bu;
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this.leftLegPose = EntityArmorStand.bv;
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this.rightLegPose = EntityArmorStand.bw;
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this.rightArmPose = EntityArmorStand.bt;
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this.leftLegPose = EntityArmorStand.bu;
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this.rightLegPose = EntityArmorStand.bv;
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+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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this.H = 0.0F;
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this.G = 0.0F;
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}
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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@@ -136,125 +136,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public void setRightLegPose(Vector3f vector3f) {
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this.rightLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.bp, vector3f);
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this.datawatcher.set(EntityArmorStand.bo, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Vector3f r() {
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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- int k = aenumitemslot.length;
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-
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- for (int l = 0; l < k; ++l) {
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- EnumItemSlot enumitemslot = aenumitemslot[l];
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- ItemStack itemstack;
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- itemstack = (ItemStack) this.bu.get(enumitemslot.b());
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- break;
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- case ARMOR:
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- itemstack = (ItemStack) this.bv.get(enumitemslot.b());
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- break;
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- default:
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- continue;
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- }
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-
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- ItemStack itemstack1 = this.getEquipment(enumitemslot);
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-
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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- // Paper start - PlayerArmorChangeEvent
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- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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- }
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- // Paper end
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- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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- if (!itemstack.isEmpty()) {
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- this.getAttributeMap().a(itemstack.a(enumitemslot));
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- }
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-
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- if (!itemstack1.isEmpty()) {
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- this.getAttributeMap().b(itemstack1.a(enumitemslot));
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- }
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack());
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- break;
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- case ARMOR:
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- this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack());
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- }
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- }
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- }
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+ updateEntityEquipment(); // Paper - split into own method
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if (this.ticksLived % 20 == 0) {
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this.getCombatTracker().g();
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Paper start - split into own method from above
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+ public void updateEntityEquipment() {
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+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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+ int k = aenumitemslot.length;
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+ for (int l = 0; l < k; ++l) {
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+ EnumItemSlot enumitemslot = aenumitemslot[l];
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+ ItemStack itemstack;
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ itemstack = (ItemStack) this.bu.get(enumitemslot.b());
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+ break;
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+ case ARMOR:
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+ itemstack = (ItemStack) this.bv.get(enumitemslot.b());
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+ break;
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+ default:
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+ continue;
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+ }
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+
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+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
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+
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+ if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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+ if (!itemstack.isEmpty()) {
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+ this.getAttributeMap().a(itemstack.a(enumitemslot));
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+ }
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+
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+ if (!itemstack1.isEmpty()) {
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+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
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+ }
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack());
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+ break;
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+ case ARMOR:
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+ this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack());
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+ }
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+ }
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+ }
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+ }
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+
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protected float f(float f, float f1) {
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float f2 = MathHelper.g(f - this.aI);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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