even even even more work
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@@ -8,20 +8,21 @@ diff --git a/src/main/java/net/minecraft/server/ContainerAnvil.java b/src/main/j
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/ContainerAnvil.java
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+++ b/src/main/java/net/minecraft/server/ContainerAnvil.java
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@@ -0,0 +0,0 @@ public class ContainerAnvil extends Container {
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@@ -0,0 +0,0 @@ public class ContainerAnvil extends ContainerAnvilAbstract {
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if (!entityhuman.abilities.canInstantlyBuild && iblockdata.a(TagsBlock.ANVIL) && entityhuman.getRandom().nextFloat() < 0.12F) {
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IBlockData iblockdata1 = BlockAnvil.e(iblockdata);
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+ // Paper start
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+ com.destroystokyo.paper.event.block.AnvilDamagedEvent event = new com.destroystokyo.paper.event.block.AnvilDamagedEvent(getBukkitView(), iblockdata1 != null ? org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(iblockdata1) : null);
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+ if (!event.callEvent()) {
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+ return;
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+ } else if (event.getDamageState() == com.destroystokyo.paper.event.block.AnvilDamagedEvent.DamageState.BROKEN) {
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+ iblockdata1 = null;
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+ } else {
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+ iblockdata1 = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getDamageState().getMaterial().createBlockData()).getState().set(BlockAnvil.FACING, iblockdata.get(BlockAnvil.FACING));
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+ }
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+ // Paper end
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if (iblockdata1 == null) {
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world.a(blockposition, false);
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if (!entityhuman.abilities.canInstantlyBuild && iblockdata.a((Tag) TagsBlock.ANVIL) && entityhuman.getRandom().nextFloat() < 0.12F) {
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IBlockData iblockdata1 = BlockAnvil.c(iblockdata);
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-
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+ // Paper start
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+ com.destroystokyo.paper.event.block.AnvilDamagedEvent event = new com.destroystokyo.paper.event.block.AnvilDamagedEvent(getBukkitView(), iblockdata1 != null ? org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(iblockdata1) : null);
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+ if (!event.callEvent()) {
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+ return;
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+ } else if (event.getDamageState() == com.destroystokyo.paper.event.block.AnvilDamagedEvent.DamageState.BROKEN) {
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+ iblockdata1 = null;
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+ } else {
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+ iblockdata1 = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getDamageState().getMaterial().createBlockData()).getState().set(BlockAnvil.FACING, iblockdata.get(BlockAnvil.FACING));
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+ }
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+ // Paper end
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if (iblockdata1 == null) {
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world.a(blockposition, false);
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world.triggerEffect(1029, blockposition, 0);
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