even even even more work
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@@ -14,9 +14,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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private final NonNullList<ItemStack> armorItems;
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private boolean armorStandInvisible;
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public long bq;
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- private int bB;
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+ private int bB; public void setDisabledSlots(int i) { bB = i; } public int getDisabledSlots() { return bB; } // Paper - OBFHELPER
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public long bp;
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- private int bA;
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+ private int bA; public void setDisabledSlots(int i) { bA = i; } public int getDisabledSlots() { return bA; } // Paper - OBFHELPER
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public Vector3f headPose;
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public Vector3f bodyPose;
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public Vector3f leftArmPose;
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@@ -26,7 +26,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public boolean isSlotDisabled(EnumItemSlot slot) { return this.d(slot); } // Paper - OBFHELPER
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private boolean d(EnumItemSlot enumitemslot) {
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return (this.bB & 1 << enumitemslot.c()) != 0 || enumitemslot.a() == EnumItemSlot.Function.HAND && !this.hasArms();
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return (this.bA & 1 << enumitemslot.c()) != 0 || enumitemslot.a() == EnumItemSlot.Function.HAND && !this.hasArms();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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