some more directories
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@@ -0,0 +1,46 @@
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--- a/net/minecraft/network/syncher/SynchedEntityData.java
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+++ b/net/minecraft/network/syncher/SynchedEntityData.java
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@@ -45,7 +_,7 @@
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}
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}
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- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
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+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
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return (SynchedEntityData.DataItem<T>)this.itemsById[key.id()];
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}
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@@ -67,6 +_,13 @@
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}
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}
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+ // CraftBukkit start - add method from above
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+ public <T> void markDirty(final EntityDataAccessor<T> entityDataAccessor) {
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+ this.getItem(entityDataAccessor).setDirty(true);
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+ this.isDirty = true;
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+ }
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+ // CraftBukkit end
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+
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public boolean isDirty() {
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return this.isDirty;
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}
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@@ -169,6 +_,20 @@
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return new SynchedEntityData(this.entity, this.itemsById);
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}
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}
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+
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+ // Paper start
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+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
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+ // Because these values can possibly be desynced on the client.
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+ @Nullable
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+ public List<SynchedEntityData.DataValue<?>> packAll() {
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+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
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+ for (final DataItem<?> dataItem : this.itemsById) {
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+ list.add(dataItem.value());
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+ }
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+
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+ return list;
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+ }
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+ // Paper end
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public static class DataItem<T> {
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final EntityDataAccessor<T> accessor;
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