SpawnRadius should only apply to main world. Fixes BUKKIT-1427
By: feildmaster <admin@feildmaster.com>
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@@ -65,6 +65,7 @@ public class CraftEventFactory {
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WorldServer worldServer = world.getHandle();
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int spawnSize = Bukkit.getServer().getSpawnRadius();
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if (world.getHandle().dimension != 0) return true;
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if (spawnSize <= 0) return true;
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if (player.isOp()) return true;
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