@@ -148,6 +148,16 @@ public final class GameRule<T> {
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*/
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public static final GameRule<Boolean> FIRE_DAMAGE = new GameRule<>("fireDamage", Boolean.class);
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/**
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* Whether patrols should naturally spawn.
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*/
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public static final GameRule<Boolean> DO_PATROL_SPAWNING = new GameRule<>("doPatrolSpawning", Boolean.class);
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/**
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* Whether traders should naturally spawn.
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*/
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public static final GameRule<Boolean> DO_TRADER_SPAWNING = new GameRule<>("doTraderSpawning", Boolean.class);
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// Numerical rules
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/**
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* How often a random block tick occurs (such as plant growth, leaf decay,
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