[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-18 18:52:00 +01:00
parent 16f89b4fa7
commit ec3867cd12
40 changed files with 162 additions and 162 deletions

View File

@@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
if (dedicatedserverproperties.announcePlayerAchievements != null) {
- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper - Pass ServerLevel for gamerule callbacks
}
if (dedicatedserverproperties.enableQuery) {
@@ -26,7 +26,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (this.server.isHardcore()) {
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
- ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
+ ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.serverLevel()); // Paper
+ ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.serverLevel()); // Paper - Pass ServerLevel for gamerule callbacks
}
}
break;
@@ -39,7 +39,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
int i = gamerules_gameruleboolean.get() ? 22 : 23;
- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
+ Iterator iterator = minecraftserver.players().iterator(); // Paper
+ Iterator iterator = minecraftserver.players().iterator(); // Paper - Pass ServerLevel for gamerule callbacks
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -48,7 +48,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public static final GameRules.Key<GameRules.BooleanValue> RULE_WEATHER_CYCLE = GameRules.register("doWeatherCycle", GameRules.Category.UPDATES, GameRules.BooleanValue.create(true));
public static final GameRules.Key<GameRules.BooleanValue> RULE_LIMITED_CRAFTING = GameRules.register("doLimitedCrafting", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
+ Iterator iterator = minecraftserver.players().iterator(); // Paper
+ Iterator iterator = minecraftserver.players().iterator(); // Paper - Pass ServerLevel for gamerule callbacks
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -57,7 +57,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
+ Iterator iterator = minecraftserver.players().iterator(); // Paper
+ Iterator iterator = minecraftserver.players().iterator(); // Paper - Pass ServerLevel for gamerule callbacks
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -66,14 +66,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
this.assignCap(gamerules_gamerulekey, rules, server);
});
}
- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
T t0 = rules.getRule(key);
this.getRule(key).setFrom(t0, server);
@@ -82,11 +82,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private final Supplier<ArgumentType<?>> argument;
private final Function<GameRules.Type<T>, T> constructor;
- final BiConsumer<MinecraftServer, T> callback;
+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper - Pass ServerLevel for gamerule callbacks
private final GameRules.VisitorCaller<T> visitorCaller;
- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper - Pass ServerLevel for gamerule callbacks
this.argument = argumentType;
this.constructor = ruleFactory;
this.callback = changeCallback;
@@ -95,11 +95,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
this.updateFromArgument(context, name, gameRuleKey); // Paper
- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper - Pass ServerLevel for gamerule callbacks
}
- public void onChanged(@Nullable MinecraftServer server) {
+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
if (server != null) {
this.type.callback.accept(server, this.getSelf());
}
@@ -108,7 +108,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
protected abstract T copy();
- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper - Pass ServerLevel for gamerule callbacks
}
public interface GameRuleTypeVisitor {
@@ -117,7 +117,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private boolean value;
- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper - Pass ServerLevel for gamerule callbacks
return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
@@ -126,7 +126,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public void set(boolean value, @Nullable MinecraftServer server) {
+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
this.value = value;
this.onChanged(server);
}
@@ -135,7 +135,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
this.value = rule.value;
this.onChanged(server);
}
@@ -144,7 +144,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private int value;
- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper - Pass ServerLevel for gamerule callbacks
return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
@@ -153,7 +153,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public void set(int value, @Nullable MinecraftServer server) {
+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
this.value = value;
this.onChanged(server);
}
@@ -162,7 +162,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper - Pass ServerLevel for gamerule callbacks
this.value = rule.value;
this.onChanged(server);
}
@@ -175,7 +175,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
handle.deserialize(event.getValue()); // Paper
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper
+ handle.onChanged(this.getHandle()); // Paper - Pass ServerLevel for gamerule callbacks
return true;
}
@@ -184,7 +184,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
handle.deserialize(event.getValue()); // Paper
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper
+ handle.onChanged(this.getHandle()); // Paper - Pass ServerLevel for gamerule callbacks
return true;
}