Don't disconnect player when we have no vanilla tab completions.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2014-01-21 15:32:54 +11:00
parent 4db02c4c68
commit ed286940f1
13 changed files with 50 additions and 46 deletions

View File

@@ -1,4 +1,4 @@
From 68334afca622af9d677803abc524354578d9080d Mon Sep 17 00:00:00 2001
From 89e3c3a7a4e8cc1e69644153bc8096741b54d29a Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 3 Aug 2013 19:27:07 +1000
Subject: [PATCH] Player Collision API
@@ -57,10 +57,10 @@ index 4945955..ab39926 100644
public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
super(worldserver, gameprofile);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ef74879..06b13c3 100644
index 2542d56..eaffcdc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1133,6 +1133,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -1259,6 +1259,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Spigot start
private final Player.Spigot spigot = new Player.Spigot()
{