Don't disconnect player when we have no vanilla tab completions.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2014-01-21 15:32:54 +11:00
parent 4db02c4c68
commit ed286940f1
13 changed files with 50 additions and 46 deletions

View File

@@ -1,14 +1,14 @@
From 77212e3c7b4c7ac40f09231b50f500a97c351a71 Mon Sep 17 00:00:00 2001
From cb4ca52b7b0ed594cdd756bfb5a92ac0ee09c8e8 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Mon, 5 Aug 2013 20:17:20 +1000
Subject: [PATCH] Cap Minimum Player Speed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 06b13c3..3524bce 100644
index eaffcdc..22fc18f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1005,7 +1005,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -1131,7 +1131,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setFlySpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();
@@ -17,7 +17,7 @@ index 06b13c3..3524bce 100644
player.updateAbilities();
}
@@ -1013,7 +1013,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -1139,7 +1139,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setWalkSpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();