@@ -230,31 +230,6 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public int getSleepTicks();
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/**
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* Gets the Location where the player will spawn at their bed, null if
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* they have not slept in one or their current bed spawn is invalid.
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*
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* @return Bed Spawn Location if bed exists, otherwise null.
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*/
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@Nullable
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public Location getBedSpawnLocation();
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/**
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* Sets the Location where the player will spawn at their bed.
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*
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* @param location where to set the respawn location
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*/
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public void setBedSpawnLocation(@Nullable Location location);
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/**
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* Sets the Location where the player will spawn at their bed.
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*
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* @param location where to set the respawn location
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* @param force whether to forcefully set the respawn location even if a
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* valid bed is not present
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*/
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public void setBedSpawnLocation(@Nullable Location location, boolean force);
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/**
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* Attempts to make the entity sleep at the given location.
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* <br>
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