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package org.bukkit.craftbukkit;
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import org.bukkit.inventory.EquipmentSlot;
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public class CraftEquipmentSlot {
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private static final int[] slots = new int[EquipmentSlot.values().length];
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private static final EquipmentSlot[] enums = new EquipmentSlot[EquipmentSlot.values().length];
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static {
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set(EquipmentSlot.HAND, 0);
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set(EquipmentSlot.FEET, 1);
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set(EquipmentSlot.LEGS, 2);
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set(EquipmentSlot.CHEST, 3);
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set(EquipmentSlot.HEAD, 4);
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}
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private static void set(EquipmentSlot type, int value) {
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slots[type.ordinal()] = value;
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if (value < enums.length) {
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enums[value] = type;
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}
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}
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public static EquipmentSlot getSlot(int magic) {
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if (magic > 0 && magic < enums.length) {
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return enums[magic];
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}
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return null;
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}
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public static int getSlotIndex(EquipmentSlot slot) {
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return slots[slot.ordinal()];
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}
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}
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