Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
This commit is contained in:
Nassim Jahnke
2025-04-12 17:26:44 +02:00
parent 0767902699
commit f00727c57e
2092 changed files with 50551 additions and 48729 deletions

View File

@@ -1,38 +1,23 @@
--- a/net/minecraft/world/item/CrossbowItem.java
+++ b/net/minecraft/world/item/CrossbowItem.java
@@ -90,7 +_,14 @@
public boolean releaseUsing(ItemStack stack, Level level, LivingEntity entity, int timeLeft) {
int i = this.getUseDuration(stack, entity) - timeLeft;
float powerForTime = getPowerForTime(i, stack, entity);
- if (powerForTime >= 1.0F && !isCharged(stack) && tryLoadProjectiles(entity, stack)) {
+ // Paper start - Add EntityLoadCrossbowEvent
+ if (powerForTime >= 1.0F && !isCharged(stack)) {
+ final io.papermc.paper.event.entity.EntityLoadCrossbowEvent event = new io.papermc.paper.event.entity.EntityLoadCrossbowEvent(entity.getBukkitLivingEntity(), stack.asBukkitMirror(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(entity.getUsedItemHand()));
+ if (!event.callEvent() || !tryLoadProjectiles(entity, stack, event.shouldConsumeItem()) || !event.shouldConsumeItem()) {
+ if (entity instanceof ServerPlayer player) player.containerMenu.sendAllDataToRemote();
+ return false;
+ }
+ // Paper end - Add EntityLoadCrossbowEvent
CrossbowItem.ChargingSounds chargingSounds = this.getChargingSounds(stack);
chargingSounds.end()
.ifPresent(
@@ -111,8 +_,14 @@
}
@@ -88,8 +_,15 @@
return getPowerForTime(i, stack, entity) >= 1.0F && isCharged(stack);
}
+ @io.papermc.paper.annotation.DoNotUse // Paper - Add EntityLoadCrossbowEvent
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper - Add EntityLoadCrossbowEvent
private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbowStack) {
- List<ItemStack> list = draw(crossbowStack, shooter.getProjectile(crossbowStack), shooter);
+ // Paper start - Add EntityLoadCrossbowEvent
+ return CrossbowItem.tryLoadProjectiles(shooter, crossbowStack, true);
+ return tryLoadProjectiles(shooter, crossbowStack, true);
+ }
+
+ private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbowStack, boolean consume) {
+ List<ItemStack> list = draw(crossbowStack, shooter.getProjectile(crossbowStack), shooter, consume);
+ // Paper end - Add EntityLoadCrossbowEvent
if (!list.isEmpty()) {
crossbowStack.set(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.of(list));
return true;
@@ -164,7 +_,11 @@
@@ -141,7 +_,11 @@
@Override
protected Projectile createProjectile(Level level, LivingEntity shooter, ItemStack weapon, ItemStack ammo, boolean isCrit) {
if (ammo.is(Items.FIREWORK_ROCKET)) {
@@ -45,3 +30,19 @@
} else {
Projectile projectile = super.createProjectile(level, shooter, weapon, ammo, isCrit);
if (projectile instanceof AbstractArrow abstractArrow) {
@@ -211,7 +_,14 @@
);
}
- if (f >= 1.0F && !isCharged(stack) && tryLoadProjectiles(livingEntity, stack)) {
+ if (f >= 1.0F && !isCharged(stack)) {
+ // Paper start - Add EntityLoadCrossbowEvent
+ final io.papermc.paper.event.entity.EntityLoadCrossbowEvent event = new io.papermc.paper.event.entity.EntityLoadCrossbowEvent(livingEntity.getBukkitLivingEntity(), stack.asBukkitMirror(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(livingEntity.getUsedItemHand()));
+ if (!event.callEvent() || !tryLoadProjectiles(livingEntity, stack, event.shouldConsumeItem()) || !event.shouldConsumeItem()) {
+ if (livingEntity instanceof ServerPlayer player) player.containerMenu.sendAllDataToRemote();
+ return;
+ }
+ // Paper end - Add EntityLoadCrossbowEvent
chargingSounds.end()
.ifPresent(
sound -> level.playSound(