1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Co-authored-by: MiniDigger | Martin <admin@minidigger.dev> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Noah van der Aa <ndvdaa@gmail.com> Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com> Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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@@ -5,7 +5,7 @@
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return InteractionResult.FAIL;
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} else {
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- BlockPos blockPos = clickedPos.above();
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+ BlockPos blockPos = clickedPos.above(); final BlockPos aboveBlockPosition = blockPos; // Paper - OBFHELPER
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+ BlockPos blockPos = clickedPos.above(); final BlockPos aboveBlockPos = blockPos; // Paper - OBFHELPER
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if (!level.isEmptyBlock(blockPos)) {
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return InteractionResult.FAIL;
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} else {
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@@ -24,7 +24,7 @@
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EndDragonFight dragonFight = ((ServerLevel)level).getDragonFight();
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if (dragonFight != null) {
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- dragonFight.tryRespawn();
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+ dragonFight.tryRespawn(aboveBlockPosition); // Paper - Perf: Do crystal-portal proximity check before entity lookup
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+ dragonFight.tryRespawn(aboveBlockPos); // Paper - Perf: Do crystal-portal proximity check before entity lookup
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}
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}
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