Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
This commit is contained in:
Nassim Jahnke
2025-04-12 17:26:44 +02:00
parent 0767902699
commit f00727c57e
2092 changed files with 50551 additions and 48729 deletions

View File

@@ -1,54 +1,55 @@
package org.bukkit.craftbukkit;
import java.util.Locale;
import com.google.common.collect.BiMap;
import com.google.common.collect.EnumBiMap;
import net.minecraft.Util;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.EquipmentSlotGroup;
import org.bukkit.inventory.EquipmentSlot;
public class CraftEquipmentSlot {
public final class CraftEquipmentSlot {
private static final net.minecraft.world.entity.EquipmentSlot[] slots = new net.minecraft.world.entity.EquipmentSlot[EquipmentSlot.values().length];
private static final EquipmentSlot[] enums = new EquipmentSlot[net.minecraft.world.entity.EquipmentSlot.values().length];
static {
set(EquipmentSlot.HAND, net.minecraft.world.entity.EquipmentSlot.MAINHAND);
set(EquipmentSlot.OFF_HAND, net.minecraft.world.entity.EquipmentSlot.OFFHAND);
set(EquipmentSlot.FEET, net.minecraft.world.entity.EquipmentSlot.FEET);
set(EquipmentSlot.LEGS, net.minecraft.world.entity.EquipmentSlot.LEGS);
set(EquipmentSlot.CHEST, net.minecraft.world.entity.EquipmentSlot.CHEST);
set(EquipmentSlot.HEAD, net.minecraft.world.entity.EquipmentSlot.HEAD);
set(EquipmentSlot.BODY, net.minecraft.world.entity.EquipmentSlot.BODY);
private CraftEquipmentSlot() {
}
private static void set(EquipmentSlot type, net.minecraft.world.entity.EquipmentSlot value) {
CraftEquipmentSlot.slots[type.ordinal()] = value;
CraftEquipmentSlot.enums[value.ordinal()] = type;
private static final BiMap<net.minecraft.world.entity.EquipmentSlot, EquipmentSlot> BRIDGE =
Util.make(EnumBiMap.create(net.minecraft.world.entity.EquipmentSlot.class, EquipmentSlot.class), data -> {
data.put(net.minecraft.world.entity.EquipmentSlot.MAINHAND, EquipmentSlot.HAND);
data.put(net.minecraft.world.entity.EquipmentSlot.OFFHAND, EquipmentSlot.OFF_HAND);
data.put(net.minecraft.world.entity.EquipmentSlot.FEET, EquipmentSlot.FEET);
data.put(net.minecraft.world.entity.EquipmentSlot.LEGS, EquipmentSlot.LEGS);
data.put(net.minecraft.world.entity.EquipmentSlot.CHEST, EquipmentSlot.CHEST);
data.put(net.minecraft.world.entity.EquipmentSlot.HEAD, EquipmentSlot.HEAD);
data.put(net.minecraft.world.entity.EquipmentSlot.BODY, EquipmentSlot.BODY);
data.put(net.minecraft.world.entity.EquipmentSlot.SADDLE, EquipmentSlot.SADDLE);
});
public static EquipmentSlot getSlot(net.minecraft.world.entity.EquipmentSlot slot) {
return BRIDGE.get(slot);
}
public static EquipmentSlot getSlot(net.minecraft.world.entity.EquipmentSlot nms) {
return CraftEquipmentSlot.enums[nms.ordinal()];
}
public static org.bukkit.inventory.EquipmentSlotGroup getSlot(EquipmentSlotGroup nms) {
return org.bukkit.inventory.EquipmentSlotGroup.getByName(nms.getSerializedName());
public static org.bukkit.inventory.EquipmentSlotGroup getSlotGroup(EquipmentSlotGroup slotGroup) {
return org.bukkit.inventory.EquipmentSlotGroup.getByName(slotGroup.getSerializedName());
}
public static net.minecraft.world.entity.EquipmentSlot getNMS(EquipmentSlot slot) {
return CraftEquipmentSlot.slots[slot.ordinal()];
return BRIDGE.inverse().get(slot);
}
public static EquipmentSlotGroup getNMSGroup(org.bukkit.inventory.EquipmentSlotGroup slot) {
return EquipmentSlotGroup.valueOf(slot.toString().toUpperCase(Locale.ROOT));
}
public static EquipmentSlot getHand(InteractionHand enumhand) {
return (enumhand == InteractionHand.MAIN_HAND) ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND;
public static EquipmentSlot getHand(InteractionHand hand) {
return hand == InteractionHand.MAIN_HAND ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND;
}
public static InteractionHand getHand(EquipmentSlot hand) {
if (hand == EquipmentSlot.HAND) {
return InteractionHand.MAIN_HAND;
} else if (hand == EquipmentSlot.OFF_HAND) {
}
if (hand == EquipmentSlot.OFF_HAND) {
return InteractionHand.OFF_HAND;
}