Update to 1.14.4 (#2333)

This commit is contained in:
Spottedleaf
2019-07-19 21:01:24 -07:00
parent e1fb590ee6
commit f01c2b2b7c
326 changed files with 1249 additions and 1283 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Prevent mob spawning from loading/generating chunks
also prevents if out of world border bounds
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 4458b48ee..09f1b9d76 100644
index 30da877d53..c6ea37ffbd 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
@@ -22,12 +22,12 @@ index 4458b48ee..09f1b9d76 100644
int i1 = 0;
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
float f1 = (float) k1 + 0.5F;
EntityHuman entityhuman = world.a((double) f, (double) f1, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.e((double) f, (double) k, (double) f1);
- if (entityhuman != null && entityhuman.e((double) f, (double) k, (double) f1) > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D)) {
+ if (entityhuman != null && entityhuman.e((double) f, (double) k, (double) f1) > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D) && world.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(blockposition_mutableblockposition);
- if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D)) {
+ if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D) && world.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(blockposition_mutableblockposition);
if (Objects.equals(chunkcoordintpair, chunk.getPos()) || world.getChunkProvider().a(chunkcoordintpair)) {
if (Objects.equals(chunkcoordintpair, chunk.getPos()) || world.getChunkProvider().a(chunkcoordintpair)) {
--