SPIGOT-4943: Zombie villager conversion player API.

Also resetting the conversion player when stopping a conversion.

By: blablubbabc <lukas@wirsindwir.de>
This commit is contained in:
CraftBukkit/Spigot
2019-05-17 14:08:33 +02:00
parent d2cbe48459
commit f19a688ffc
2 changed files with 20 additions and 3 deletions

View File

@@ -7,6 +7,8 @@ import net.minecraft.server.EntityZombieVillager;
import net.minecraft.server.IRegistry;
import net.minecraft.server.MinecraftKey;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Villager;
@@ -62,8 +64,20 @@ public class CraftVillagerZombie extends CraftZombie implements ZombieVillager {
getHandle().conversionTime = -1;
getHandle().getDataWatcher().set(EntityZombieVillager.CONVERTING, false);
getHandle().persistent = false; // CraftBukkit - SPIGOT-4684 update persistence
getHandle().conversionPlayer = null;
} else {
getHandle().startConversion((UUID) null, time);
}
}
@Override
public OfflinePlayer getConversionPlayer() {
return (getHandle().conversionPlayer == null) ? null : Bukkit.getOfflinePlayer(getHandle().conversionPlayer);
}
@Override
public void setConversionPlayer(OfflinePlayer conversionPlayer) {
if (!this.isConverting()) return;
getHandle().conversionPlayer = (conversionPlayer == null) ? null : conversionPlayer.getUniqueId();
}
}