Update to Minecraft 1.11

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot
2016-11-17 12:40:59 +11:00
parent 06e0085b98
commit f1fb3d9462
59 changed files with 646 additions and 682 deletions

View File

@@ -96,13 +96,6 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
* When a creature spawns because of a lightning strike
*/
LIGHTNING,
/**
* When a creature is spawned by a player that is sleeping
*
* @deprecated No longer used
*/
@Deprecated
BED,
/**
* When a snowman is spawned by being built
*/

View File

@@ -3,7 +3,6 @@ package org.bukkit.event.entity;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
@@ -17,19 +16,6 @@ public class EntityChangeBlockEvent extends EntityEvent implements Cancellable {
private final Material to;
private final byte data;
/**
*
* @param what the LivingEntity causing the change
* @param block the block (before the change)
* @param to the future material being changed to
* @deprecated Provided as a backward compatibility before the data byte
* was provided, and type increased to all entities
*/
@Deprecated
public EntityChangeBlockEvent(final LivingEntity what, final Block block, final Material to) {
this (what, block, to, (byte) 0);
}
/**
*
* @param what the Entity causing the change

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@@ -12,11 +12,6 @@ import org.bukkit.entity.Entity;
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private final Block damager;
@Deprecated
public EntityDamageByBlockEvent(final Block damager, final Entity damagee, final DamageCause cause, final int damage) {
this(damager, damagee, cause, (double) damage);
}
@Deprecated
public EntityDamageByBlockEvent(final Block damager, final Entity damagee, final DamageCause cause, final double damage) {
super(damagee, cause, damage);

View File

@@ -11,11 +11,6 @@ import org.bukkit.entity.Entity;
public class EntityDamageByEntityEvent extends EntityDamageEvent {
private final Entity damager;
@Deprecated
public EntityDamageByEntityEvent(final Entity damager, final Entity damagee, final DamageCause cause, final int damage) {
this(damager, damagee, cause, (double) damage);
}
@Deprecated
public EntityDamageByEntityEvent(final Entity damager, final Entity damagee, final DamageCause cause, final double damage) {
super(damagee, cause, damage);

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@@ -28,11 +28,6 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
private boolean cancelled;
private final DamageCause cause;
@Deprecated
public EntityDamageEvent(final Entity damagee, final DamageCause cause, final int damage) {
this(damagee, cause, (double) damage);
}
@Deprecated
public EntityDamageEvent(final Entity damagee, final DamageCause cause, final double damage) {
this(damagee, cause, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)), new EnumMap<DamageModifier, Function<? super Double, Double>>(ImmutableMap.of(DamageModifier.BASE, ZERO)));
@@ -431,6 +426,13 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
* <p>
* Damage: 1
*/
HOT_FLOOR
HOT_FLOOR,
/**
* Damage caused when an entity is colliding with too many entities due
* to the maxEntityCramming game rule.
* <p>
* Damage: 6
*/
CRAMMING
}
}

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@@ -14,11 +14,6 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
private double amount;
private final RegainReason regainReason;
@Deprecated
public EntityRegainHealthEvent(final Entity entity, final int amount, final RegainReason regainReason) {
this(entity, (double) amount, regainReason);
}
public EntityRegainHealthEvent(final Entity entity, final double amount, final RegainReason regainReason) {
super(entity);
this.amount = amount;

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@@ -0,0 +1,45 @@
package org.bukkit.event.entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
/**
* Called when an entity dies and may have the opportunity to be resurrected.
* Will be called in a cancelled state if the entity does not have a totem
* equipped.
*/
public class EntityResurrectEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
//
private boolean cancelled;
public EntityResurrectEvent(LivingEntity what) {
super(what);
}
@Override
public LivingEntity getEntity() {
return (LivingEntity) entity;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}

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@@ -1,8 +1,8 @@
package org.bukkit.event.entity;
import org.bukkit.entity.Horse;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.entity.AbstractHorse;
/**
* Called when a horse jumps.
@@ -12,7 +12,7 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
private boolean cancelled;
private float power;
public HorseJumpEvent(final Horse horse, final float power) {
public HorseJumpEvent(final AbstractHorse horse, final float power) {
super(horse);
this.power = power;
}
@@ -30,8 +30,8 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
}
@Override
public Horse getEntity() {
return (Horse) entity;
public AbstractHorse getEntity() {
return (AbstractHorse) entity;
}
/**
@@ -47,7 +47,7 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
* Power does not affect how high the horse is capable of jumping, only
* how much of its jumping capability will be used in this jump. To set
* the horse's overall jump strength, see {@link
* Horse#setJumpStrength(double)}.
* AbstractHorse#setJumpStrength(double)}.
*
* @return jump strength
*/