Work on compile errors
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@@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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}
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+ if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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+ if (this.shouldDropLoot() && this.serverLevel().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(this.serverLevel(), damageSource, this.lastHurtByPlayerTime > 0);
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this.dropCustomDeathLoot(this.serverLevel(), damageSource, flag);
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