More param name fixes
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@@ -14,8 +14,8 @@
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+ return this.finalTarget;
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+ }
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+
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+ public void setTarget(Entity e) {
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+ this.finalTarget = e;
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+ public void setTarget(Entity finalTarget) {
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+ this.finalTarget = finalTarget;
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+ this.currentMoveDirection = Direction.UP;
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+ this.selectNextMoveDirection(Direction.Axis.X);
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+ }
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