Improve Activation Range by running target rules
This restores monster aggression range back to normal when Activation Range is less than the monsters aggression range. This allows an entity to try to acquire targets still during inactive ticks, which will also then let it go into immunity stage.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Add sun related API
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index 5aea6629f2..fd4a77c1a9 100644
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index db9201d292..6c9776f57e 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -0,0 +0,0 @@ public abstract class EntityInsentient extends EntityLiving {
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