Improve Activation Range by running target rules

This restores monster aggression range back to normal when
Activation Range is less than the monsters aggression range.

This allows an entity to try to acquire targets still during
inactive ticks, which will also then let it go into immunity stage.
This commit is contained in:
Aikar
2018-11-08 22:43:38 -05:00
parent bf31449397
commit f4f21a2bf2
5 changed files with 86 additions and 14 deletions

View File

@@ -211,7 +211,7 @@ index 24e504c279..f0e974dffc 100644
}
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index dfa59bbddc..8f0a999b0c 100644
index d08ef3fe10..081789a8fe 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@ public class ActivationRange