Allow proto chunks to be saved again

Appear to be used more extensively in 1.14. Subject to further review.
This commit is contained in:
Zach Brown
2019-05-30 18:22:34 -05:00
parent 18794d2123
commit f501069d24
88 changed files with 156 additions and 178 deletions

View File

@@ -16,7 +16,7 @@ intent to remove) and replace it with two new methods, clearly named and
documented as to their purpose.
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index a05b31f73..79139be38 100644
index 7f89d45ed..64d1b72a8 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -28,7 +28,7 @@ index a05b31f73..79139be38 100644
public boolean queueHealthUpdatePacket = false;
public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index af437120e..1eae8057d 100644
index 0db1e8334..0aafa1b60 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {