Allow proto chunks to be saved again
Appear to be used more extensively in 1.14. Subject to further review.
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@@ -7,7 +7,7 @@ If a players inventory is too big to send in a single packet,
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split the inventory set into multiple packets instead.
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index 38386d588..2c28b97d8 100644
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index c073b04aa..1652662ae 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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