Fix patches.

By: md_5 <md_5@live.com.au>
This commit is contained in:
Spigot
2013-04-10 14:06:41 +10:00
parent b8055fe033
commit f5b1669094
42 changed files with 99 additions and 110 deletions

View File

@@ -0,0 +1,37 @@
From 3a0a265c91648ce4e8d45db8a762d94f7c42c86f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Jan 2013 19:31:14 -0500
Subject: [PATCH] Reduce number of LivingEntity collision checks.
---
src/main/java/net/minecraft/server/EntityLiving.java | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 14854ac..322e37f 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1430,12 +1430,20 @@ public abstract class EntityLiving extends Entity {
}
protected void bg() {
+ // Spigot start
+ boolean skip = false;
+ if (!(this instanceof EntityPlayer) && this.ticksLived % 2 != 0) {
+ skip = true;
+ }
+ // Spigot end
+
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && !list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
+ if (entity instanceof EntityLiving && skip) { continue; } // Spigot
if (entity.L()) {
this.o(entity);
}
--
1.8.2.1