[ci skip] Add more identifying patch comments
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@@ -55,7 +55,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - Climbing should not bypass cramming gamerule
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if (!list.isEmpty()) {
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// Paper - moved up
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// Paper - don't run getEntities if we're not going to use its result; moved up
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return !this.isRemoved() && this.collides; // CraftBukkit
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}
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