Updated Upstream (Spigot)
Restab at the last upstream to add support for migrating the option for disabling player data saving back into spigots config, vs blindly dropping it Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
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@@ -3,6 +3,9 @@ From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Mon, 26 Mar 2018 18:30:53 +0300
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Subject: [PATCH] Make player data saving configurable
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Upstream has added a patch which negates the need for this patch,
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however, we should still migrate our configuration back upstream,
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to prevent unexpected situations
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@@ -13,24 +16,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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}
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+
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+ public static boolean savePlayerData = true;
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+ private static void savePlayerData() {
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+ savePlayerData = getBoolean("settings.save-player-data", savePlayerData);
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+ if(!savePlayerData) {
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+ Bukkit.getLogger().log(Level.WARNING, "Player Data Saving is currently disabled. Any changes to your players data, " +
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+ "such as inventories, experience points, advancements and the like will not be saved when they log out.");
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+ Object val = config.get("settings.save-player-data");
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+ if (val instanceof Boolean) {
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+ SpigotConfig.disablePlayerDataSaving = !(Boolean) val;
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+ SpigotConfig.config.set("players.disable-saving", SpigotConfig.disableAdvancementSaving);
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+ SpigotConfig.save();
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
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+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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@@ -0,0 +0,0 @@ public class WorldNBTStorage {
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}
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public void save(EntityHuman entityhuman) {
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+ if(!com.destroystokyo.paper.PaperConfig.savePlayerData) return; // Paper - Make player data saving configurable
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try {
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NBTTagCompound nbttagcompound = entityhuman.save(new NBTTagCompound());
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File file = File.createTempFile(entityhuman.getUniqueIDString() + "-", ".dat", this.playerDir);
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