[ci skip] Cleanup events (#10202)
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@@ -22,35 +22,41 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import com.google.common.base.Preconditions;
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+import org.bukkit.Location;
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+import org.bukkit.entity.EntityType;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.CreatureSpawnEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.
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+ *
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+ * You should still listen to CreatureSpawnEvent as a backup, and only use this event as an "enhancement".
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+ * WARNING: This event only fires for a limited number of cases, and not for every case that {@link CreatureSpawnEvent} does.
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+ * <p>
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+ * You should still listen to {@link CreatureSpawnEvent} as a backup, and only use this event as an "enhancement".
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+ * The intent of this event is to improve server performance, so it fires even if the spawning might fail later, for
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+ * example when the entity would be unable to spawn due to limited space or lighting.
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+ *
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+ * Currently: NATURAL and SPAWNER based reasons. Please submit a Pull Request for future additions.
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+ * <p>
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+ * Currently: NATURAL and SPAWNER based reasons. <!-- Please submit a Pull Request for future additions. -->
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+ * Also, Plugins that replace Entity Registrations with their own custom entities might not fire this event.
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+ */
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+public class PreCreatureSpawnEvent extends Event implements Cancellable {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ @NotNull private final Location location;
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+ @NotNull private final EntityType type;
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+ @NotNull private final CreatureSpawnEvent.SpawnReason reason;
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+ private boolean shouldAbortSpawn;
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+
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
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+ public PreCreatureSpawnEvent(@NotNull Location location, @NotNull EntityType type, @NotNull CreatureSpawnEvent.SpawnReason reason) {
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+ this.location = Preconditions.checkNotNull(location, "Location may not be null");
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+ this.type = Preconditions.checkNotNull(type, "Type may not be null");
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+ this.reason = Preconditions.checkNotNull(reason, "Reason may not be null");
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+ this.location = location;
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+ this.type = type;
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+ this.reason = reason;
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+ }
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+
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+ /**
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@@ -58,7 +64,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ */
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+ @NotNull
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+ public Location getSpawnLocation() {
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+ return location;
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+ return this.location;
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+ }
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+
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+ /**
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@@ -66,7 +72,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ */
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+ @NotNull
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+ public EntityType getType() {
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+ return type;
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+ return this.type;
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+ }
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+
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+ /**
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@@ -74,14 +80,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ */
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+ @NotNull
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+ public CreatureSpawnEvent.SpawnReason getReason() {
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+ return reason;
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+ return this.reason;
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+ }
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+
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+ /**
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+ * @return If the spawn process should be aborted vs trying more attempts
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+ */
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+ public boolean shouldAbortSpawn() {
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+ return shouldAbortSpawn;
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+ return this.shouldAbortSpawn;
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+ }
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+
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+ /**
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@@ -94,34 +100,32 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.shouldAbortSpawn = shouldAbortSpawn;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ /**
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+ * @return If the spawn of this creature is cancelled or not
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+ */
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ return this.cancelled;
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+ }
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+
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+ /**
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+ * Cancelling this event is more efficient than cancelling CreatureSpawnEvent
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+ * @param cancel true if you wish to cancel this event, and abort the spawn of this creature
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+ * Cancelling this event is more efficient than cancelling {@link CreatureSpawnEvent}
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+ *
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+ * @param cancel {@code true} if you wish to cancel this event, and abort the spawn of this creature
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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