[ci skip] Cleanup events (#10202)

This commit is contained in:
Lulu13022002
2024-02-01 10:15:57 +01:00
parent d676979ea0
commit f7e469eb2e
187 changed files with 2415 additions and 2258 deletions

View File

@@ -13,20 +13,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
boolean bl2 = this.isEmpty();
if (bl != bl2) {
+ // Paper start - Add PlayerFlowerPotManipulateEvent
+ org.bukkit.entity.Player player1 = (org.bukkit.entity.Player) player.getBukkitEntity();
+ boolean placing = bl2;
+ org.bukkit.block.Block bukkitblock = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
+ org.bukkit.inventory.ItemStack bukkititemstack = org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemStack);
+ org.bukkit.Material mat = org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(this.potted);
+ org.bukkit.inventory.ItemStack bukkititemstack1 = new org.bukkit.inventory.ItemStack(mat, 1);
+ org.bukkit.inventory.ItemStack whichitem = placing ? bukkititemstack : bukkititemstack1;
+ boolean placing = bl2; // OBFHELPER
+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
+ org.bukkit.inventory.ItemStack placedStack = org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemStack);
+ org.bukkit.inventory.ItemStack pottedStack = new org.bukkit.inventory.ItemStack(org.bukkit.craftbukkit.block.CraftBlockType.minecraftToBukkit(this.potted));
+ org.bukkit.inventory.ItemStack stack = placing ? placedStack : pottedStack;
+
+ io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent event = new io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent(player1, bukkitblock, whichitem, placing);
+ player1.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent event = new io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent((org.bukkit.entity.Player) player.getBukkitEntity(), block, stack, placing);
+ if (!event.callEvent()) {
+ // Update client
+ player1.updateInventory();
+ player.containerMenu.sendAllDataToRemote();
+
+ return InteractionResult.PASS;
+ }