[ci skip] Move chunk system patch back a bit
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@@ -69,5 +69,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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+ public com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper - PlayerNaturallySpawnCreaturesEvent
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// Paper start - replace player chunk loader
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private final java.util.concurrent.atomic.AtomicReference<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> viewDistances = new java.util.concurrent.atomic.AtomicReference<>(new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances(-1, -1, -1));
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public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
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super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
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