more progress

This commit is contained in:
Spottedleaf
2020-06-25 04:00:35 -07:00
parent 5287c1ba7c
commit fbbf45ec42
35 changed files with 305 additions and 319 deletions

View File

@@ -10,34 +10,34 @@ diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/n
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.g.get(enumdirection);
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.p.get(enumdirection);
if (blockstateboolean != null) {
- iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getType(blockposition.shift(enumdirection))));
+ iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads
- iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.e(iblockaccess.getType(blockposition.shift(enumdirection))));
+ iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.e(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads
}
}
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
}
blockposition_mutableblockposition.g(blockposition).e(l, j1, i1);
blockposition_mutableblockposition.a((BaseBlockPosition) blockposition, l, j1, i1);
+ if (!worldserver.isLoaded(blockposition_mutableblockposition)) continue; // Paper
int l1 = this.a((IWorldReader) worldserver, (BlockPosition) blockposition_mutableblockposition);
if (l1 > 0) {
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
}
private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
- int k = this.i(world.getType(blockposition));
private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
- int k = this.getBurnChance(world.getType(blockposition));
+ // Paper start
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
+ if (iblockdata == null) {
+ return;
+ }
+ int k = this.i(iblockdata);
+ int k = this.getBurnChance(iblockdata);
+ // Paper end
if (random.nextInt(i) < k) {
@@ -46,36 +46,35 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
for (int j = 0; j < i; ++j) {
EnumDirection enumdirection = aenumdirection[j];
- if (this.h(iblockaccess.getType(blockposition.shift(enumdirection)))) {
+ if (this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads
- if (this.e(iblockaccess.getType(blockposition.shift(enumdirection)))) {
+ if (this.e(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads
return true;
}
}
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
- IBlockData iblockdata = iworldreader.getType(blockposition.shift(enumdirection));
-
+ // Paper start
+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition.shift(enumdirection));
+ if (iblockdata == null) {
+ continue;
+ }
+ // Paper end
i = Math.max(this.r(iblockdata), i);
i = Math.max(this.getFlameChance(iblockdata), i);
}
@@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract {
@@ -0,0 +0,0 @@ public class BlockFire extends Block {
}
public boolean h(IBlockData iblockdata) {
- return this.r(iblockdata) > 0;
+ return iblockdata != null && this.r(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now
@Override
protected boolean e(IBlockData iblockdata) {
- return this.getFlameChance(iblockdata) > 0;
+ return iblockdata != null && this.getFlameChance(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now
}
@Override