Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking. This also ports a few utility changes from Tuinity
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@@ -18,7 +18,7 @@ index 324fd07bce..01330045c0 100644
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public void setPositionRotation(BlockPosition blockposition, float f, float f1) {
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index a48e113b53..0f9bca8b8b 100644
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index 45df816980..48bbaec4b6 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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